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Play-and-earn metaverse game and esports developer Atmos Labs recently raised $11 million in seed funding for Atmos, a competition-based virtual world set in a sci-fi universe.
The game is designed to accelerate the advent of metaverse-native sports, where you’ll feel like you’re in a sports broadcast with fans cheering you on. It’s like a blend of sports and esports.
You can think of the image of flying around zero gravity in Ender’s Game. In Orson Scott Card’s famous sci-fi novel, teams competed against each other in zero-gravity space. That’s one of the inspirations for Atmos, said Dylan Bushnell, Atmos Labs’ vice president of game design, in an interview with GamesBeat. And they want this experience to be better than a sport in real life.
“I don’t want to go watch a basketball game. I want to put myself in the battle room in Ender’s Game,” said Bushnell, who is the son of Atari cofounder Nolan Bushnell.
In this case, it’s not exactly Ender’s Game. It’s a kind of 3D racing and flying game with wearable exosuits that are like vehicle skins. In this kind of game, you should definitely be able to do some superhuman feats.
“When you’re not constrained by what a human being can do, then you shouldn’t be constrained by what a human being could do,” said Kevin Beauregard, CEO of Atmos Lab, in an interview with GamesBeat. “What we wanted to do was build games like Ender’s Game, and like Quidditch and Harry Potter. They are contextual to the world in which they are experienced, and there is a deep history and lore built around it. We think someone who is a sports fan, but who is not a current esports fan, could get into it and get excited about it because they understand what’s happening.”
In some ways, Atmos is building a game like the virtual reality title EchoVR, except not in virtual reality.
“We wanted to answer this question, ‘If you’re courtside at a Lakers game in the metaverse, where are you actually? What are you seeing? Who’s playing? And what are they pla...